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by NikolaNovak 1425 days ago
That's how GoG works.

That's not how steam works on its own. Steam explicitly a service where you buy a defined and limited license for permission to execute the files through proprietary framework that might one day disappear.

Don't get me wrong, steam is my preferred digital delivery platform and where I play majority of my games. But I am under no illusion that gives me any sort of permanence (without potential hacking and mods). If I want permanence I get a DRM free downloadable game from GoG.

2 comments

>Steam explicitly a service where you buy a defined and limited license for permission

Simply not true. There is really no arguments here. You can run most games directly from the game files without steam. In the cases were you can't you would have issues with DRM in all other venues of purchase.

It may look like that from the outside because you can go to the Steam library directory and double click a game executable directly, but this will still start the Steam runtime and do a DRM check. You can run a game in 'offline mode' for up to two weeks before another online DRM check is required though.
Not necessarily. The DRM part is optional.
Runtime DRM is sometimes optional with Steam, but install‐time DRM never is.
You're not describing how Steam is meant to work, but rather how things are likely to play out for a lot of titles if Steam ever shuts down. Yes, if Steam shuts down, any game that (due to technical requirements) requires Steam to be up will be left unusable, and the customers will be left with pretty much no recourse. Not because legally they're not entitled to the products they paid for, but because it would be impractical to enforce such a right.

No, Steam sells permanent licenses.

> No, Steam sells permanent licenses.

I don't know where you're getting this from.

To quote from https://store.steampowered.com/subscriber_agreement/:

> [long list of things you can obtain/do via Steam] are referred to in this Agreement as "Content and Services;" the rights to access and/or use any Content and Services accessible through Steam are referred to in this Agreement as "Subscriptions."

> Valve hereby grants, and you accept, a non-exclusive license and right, to use the Content and Services for your personal, non-commercial use (except where commercial use is expressly allowed herein or in the applicable Subscription Terms). This license ends upon termination of (a) this Agreement or (b) a Subscription that includes the license.

> Valve may restrict or cancel your Account or any particular Subscription(s) at any time in the event that (a) Valve ceases providing such Subscriptions to similarly situated Subscribers generally, or (b) you breach any terms of this Agreement (including any Subscription Terms or Rules of Use). In the event that your Account or a particular Subscription is restricted or terminated or cancelled by Valve for a violation of this Agreement or improper or illegal activity, no refund, including of any Subscription fees or of any unused funds in your Steam Wallet, will be granted.

There is zero legal entitlement to any given subscription in this agreement. The fact that they call it a "subscription", and that this is the "Subscriber Agreement" is not by accident. Rather, they explicitly reserve the right to cancel your "rights to access and/or use" their offers (aka subscriptions).

>>Steam sells permanent licenses.

I mean, no? Just no. Kindle doesn't sell you permanent irrevocable licenses and neither does steam, nor origin etc. They've each been revoked in the past and it's demonstrably true. Their TOS is clear and trivial to read. They all grant personal, limited, non-transferable, revocable and non-exclusive licenses.

You may be able to crack the downloaded steam game files to get them to run. But that's lateral to steam and irrelevant to discussion. if you're going to run cracked files skip steam and go to piratebay.