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by gottacodethem
1417 days ago
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Hey, just created an account on HN just to say that I love the idea of your project. It rekindled my interest to learn Typescript and the premise of doing a smaller scale pokemon game just seems incredibly interesting and infinitely extendable. I blazed through the first few chapters and am desperate for more. I understand what the next steps should be, but I struggle to put them into non spaghetti code and would love to see your more modular approach on it.
Really hope you keep going, this is so fun! |
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I'm currently working on the Caching (both in memory and with Redis as an option), how to generate Pokemon with random or specific values (like NPC teams need to have hard coded moves and levels, but you want random encounters to have random data) as well as the building the Overworld, with basic keyboard controls, collision detection, and beginning to have an ECS from scratch.
I'd love it if you would alpha test my next chapter? And please provide any feedback. Let me know where I'm too verbose, or if the code isn't clear or doesn't work for you!