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by Mikeb85 1414 days ago
> It's certainly easier for devs coming from C++ or Java than "weird python-like scripting language that we had to invent and are now stuck with".

??? You can do everything in Godot in C++...

And GDScript isn't exactly a 'weird' language, it's downright ordinary in terms of semantics and features. The feature is that it's part of the engine and maps directly to C++ methods in the game engine...