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by genpfault
1418 days ago
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Is that just for 4.0? Since the features page[1] lists a number of deploy targets for 3.X: * Export to desktop platforms: Windows, macOS, Linux, UWP, and BSD. * Export to mobile platforms: iOS and Android. * Consoles: Nintendo Switch, PlayStation 4, Xbox One via third-party providers [1]: https://godotengine.org/features |
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https://godotengine.org/article/godot-consoles-all-you-need-...
They mention a few other platforms where 3rd parties have implemented commercial compatibility libraries, but Godot is much bigger in scale & scope, and nobody's done the legwork on that.