Hacker News new | ask | show | jobs
by colechristensen 1419 days ago
Their users. Game engines are big and complex and the foundation of building a big and complex product. You can't have your foundation introducing fundamental changes on a regular, unpredictable basis.

Releasing big versions means your game can use version X.Y with only bugfixes to the engine added as updates and you don't have to make fundamental changes when the game engine changes.