| One of the benefits of being in this industry for a while is that you learn to spot and avoid fads. You even learn classes of fads. Microservices instantly looked like a fad. Two classes of fad apply. One is a "move stuff around and complexity will magically go away" fallacy fad. The other is a "way to promote vendor lock-in or higher cost" fad. Other major classes of fads are: consultant self promotion fads, re-invention fads of all kinds in which devs speed run the history of some aspect of computing to arrive at the same place, magic pixie dust fads where sprinkling some buzzword on things makes everything better, management "methodology" panacea fads, etc. Avoiding fads is a superpower. It tends to save a whole lot of money and wasted time. The test of whether something is a fad is whether it reduces incidental complexity, enables something categorically new, or genuinely boosts developer velocity. Incidental complexity is the complexity that creeps into our designs that is not essential to the problem but an artifact of how we got there or some prior limitation in how things are done. A genuine innovation will make incidental complexity actually go away, but not by pretending that essential complexity doesn't exist. A categorically new thing would be e.g. deep learning or an actually practical and useful provably-safe language (Rust). Boosting developer velocity means actually speeding up time to ship without doing so by adding a ton of technical debt or making the product suck. If something doesn't do at least one of those things well, it's a fad. |
In the right circumstances, a microservices architecture can absolutely boost developer velocity. You can reduce development/mental model complexity, reduce blocking internal dependencies, increase performance of tooling and deployment, and allow more consistent and less risky deployments. There are certainly costs: infrastructural complexity, a new network boundary between services, increased risk of techincal/product drift.
For orgs where the benefits outweigh the costs, due to scale/org structure/perf concerns/etc it can be an enormous win for velocity. For other orgs it can be a huge velocity killer. It just depends.