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by muti 1426 days ago
Most of the points have been covered in other comments, but not much talk of fewest moves solving [0].

There are 3 obvious choices on how to deal with inspection time: none, some, and lots. The current and most popular event is in the some category. It's enough time that competitors can plan out a not insignificant portion of the solve, but by no means all of it. Competitors can gain an advantage by training to maximise the use of inspection time which in some ways adds to the event, but can also be seen as unrepresentative of the true solve time.

No inspection time would make for an interesting event but I don't think it would replace the event with some inspection time. They are different events with different but overlapping skill sets that the video doesn't really discuss. Instead it attempts to reach a conclusion by timing a phase that the competitors are using with the knowledge that the time doesn't matter.

Lots of inspection time, represented by the fewest moves event is an interesting but underappreciated event in my opinion. It takes out the physical aspect of how fast a competitor can turn faces, instead competitors have 1 hour to find the shortest sequence of moves to solve the same scramble. Drawbacks are the long amount of time per attempt compared to the usual speed events, and the lower resolution to differentiate competitors.

0: https://www.worldcubeassociation.org/regulations/#article-E-...