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by roman-holovin 1432 days ago
Debugging is huge part of this. For example, for web where you can plop breakpoint or print statement anywhere and have a good level of transparency into what is happening really helps resolve issues quickly.

Game development where GPU is not really going spill the beans of what is happening under the hood that easily - one can stuck for a longer times easily.

1 comments

Yeah debugging or testing theories for production only bugs (without adding risk) can be a big source for "aha!" moments.