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by mortenjorck
5335 days ago
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Animation is not at all mutually exclusive of good usability. Usable animation makes state transitions clear to users in ways instant transitions never could. The perennial example is iOS: Almost all of the animation is there to guide the user through what's happening when the state changes. Left/right transitions make view hierarchies intuitive to follow. Expand/contract animations spatially establish the home screen as the very top level. It's subtle at times, but the animation in iOS is almost never decorative; it's only "fun" because it builds and reinforces the user's mental model of what they're navigating, making them feel in control. |
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