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by si1entstill 1426 days ago
Our stories sound similar.

I led a small corp and our whole play was to declare war on high-sec mining corporations (a formal war deceleration allowed one to avoid the wrath of the "CONCORD" police force). We'd then gank them until they'd pay us a ransom to end the war.

Eventually, some of our former targets started paying us to target other mining groups that they were competing with!

It was really great fun and a set of systems that facilitated the "emergent storytelling" that so many new open-world/survival games aspire to.

1 comments

Just curious, which hi sec systems?
Asking for a friend? ;)