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by MidnightCoffee
1431 days ago
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It's built on top of Unity, with a lot of additional rendering magic on top of it. Content can be imported in and out of SceneForge to/from basically any other 3D engine, including Unreal (a specific UE workflow video is available on the youtube channel). The GTX 1050 is kinda a general "it will run very well" requirement, but from my testing it runs fine on most laptops with a dedicated GPU (and even some integrated ones!).
Performance all depends on what you put in your scene.
It also runs great on MacOS with Apple Silicon. Hope that answers your questions! |
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