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by Mockapapella
1434 days ago
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I used to work with a very experienced SE (something like 20+ years) who worked at EA a little after this article was written. Man I thought it was just a reddit bandwagon to hate on EA but hearing a first hand account of how his managers treated him and the rest of his team was jaw dropping. Manager walking back and forth with a bullhorn shouting about bugs that needed to be fixed at midnight on a Saturday, firing a (according to him) great dev weeks before his wife was going to have their child, the constant backstabbing politics, driving someone to suicide (though he felt very uncomfortable expanding on that). Though reading this I can't help but wonder if there is a better model for releasing games to avoid crunch -- something like what minecraft did. Give access to an unfinished game, then do a rolling release and slowly make it better and better. |
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