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by tornato7
1439 days ago
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I'm not saying that all digital goods will be traded on blockchains, just that they could be, so they fall under the Total Addressable Market (not an uncommon acronym among yc folk at least). Likewise, in-game items and other digital assets can exist in or outside of a blockchain. They can serve their original purpose when on-chain as well. I can expand on my point about interoperability: Blockchains are not typically natively interoperable between them (exception might be rollups), but all assets on a blockchain are. If I create a video game and tokenize my items + currency, I suddenly open up a world of possibilities for users and developers to expand on whatever in-game functionality I can make with my limited team, like: - Making items tradable on DEXs
- Borrowing and lending services
- New UIs and tracking tools
- Clubs and clans that verify ownership
- Derivatives and staking In a world with tokenized assets, I could easily make a deal with a guy on the internet to let him stay in my decentraland property for 3 weeks in exchange for a ticket to a digital Marshmello concert - completely trustlessly and transactionally. |
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