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by cykros 1435 days ago
Ingress was much better about giving you a real reason to pick out specific places. You didn't HAVE to do it, but building large fields to cover big territory was (and may well still be) a huge part of what made the game fun for a lot of people, as was building blocking links in order to stop others from doing the same thing. And all of that actually made use of the map effectively.

Pokemon Go, on the other hand...never really did. Sure, you've got the gyms, and biomes...the raids turned into this whole weird activity of piling into cars to drive from raid to raid...but generally, a raid in one place was as good as a raid in another. And dear god, while I thought Ingress had you staring at your phone a bit too much, at least if you were out doing those fielding trips, you had it in your pocket in between portals (which, depending on your area, could have been miles). Not generally so with Pokemon Go (though I'm sure rural players will disagree with me here).