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by TulliusCicero 1441 days ago
> Godot is just not as much of a business.

Well, maybe it should be. I don't think anyone would begrudge the Godot team taking a small percentage as part of running an asset store, and that means more people who can work on Godot full-time, in addition to the convenience of the asset store itself.

I wouldn't want Godot to go full blown for-profit public corporation, but having more full-timers and more of a real business model like some other open source foundations sounds good to me.