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by TillE
1442 days ago
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If you're doing high-end 3D stuff, Godot 3.x will probably disappoint you anyway. If you're doing graphically simple games with a complex simulation under the hood (everyone loves RimWorld as an example), then you don't really benefit from an ECS that's tightly integrated with the engine. You just do all that stuff however you want, and use the engine as an I/O layer. |
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Maybe 3.x, but I've seen/read some exciting stuff about 4.0's graphics engine