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by pleb_nz 1442 days ago
What support like for macos?
1 comments

I use it on macOS and Windows, and it is lovely! I even have Steamworks.NET integrations working on both platforms with it. It can be a bit tricky to setup the `.csproj` correctly to resolve native dependencies, but not anything impossible.
Thanks, can you suggest resources that would be useful in seeing up on macos?
If you don't mind me tooting my own horn too much, I have some docs about project setup in the readme for a test framework I made for C# Godot games. It has some notes about mac-specific things, since that's my primary machine. https://github.com/chickensoft-games/go_dot_test

You can also look at the way that project itself is setup, and the `.csproj` files. If you need more help, feel free to join our Discord (link in the blog)!