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by SpaceManNabs 1431 days ago
at the microsoft game hackathon thing in 2019 at their HQ in NYC, godot was pretty common choice. I think i saw it more than unreal actually (anecdotally, I don't know the actual aggregate). seems to be gaining popularity.
1 comments

It's very easy to get into, and very light weight so I'm not surprised. I'm not sure how well it'd scale into a large team or for a commercial project, but it's gaining heaps of steam.