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by antifa 1432 days ago
I'd argue writing a headless server is easier than writing a video game client app, but maybe that's only because I'm traditionally a backend server dev.
1 comments

If your headless server does complex physics and AI processing and needs to be optimized to handle many clients in real-time, possibly taking full advantage of multiple cores or distributing segments of the world between machines, it is hundreds of time more difficult than a Unity client that moves some animated models around.

Some servers are complex, I don't know why you'd paint with such broad strokes as "headless server = easy". Even if your background is completely web development, surely you've been exposed to more than CRUD.