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by hinach4n
1437 days ago
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It gets pretty bad as your codebase increases. I work on a pretty large Rust project that uses a lot of async, and uses a LOT of static dispatch (mainly because we use a web-server framework called warp). Usually, even after a simple change a simple `cargo check` can take a minute or two on a beefy PC. That said, over time you get numbed to it :D. |
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