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by entropicdrifter
1432 days ago
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Personally, as a professional programmer who's interested in developing a Dwarf-Fortress-like sim game as a side project, I've been keeping an eye on Bevy as an open-source game engine that would likely have good performance for a sim game with lots of moving parts. Being a Rust-based ECS game engine lends itself to a lot of potential for heavy parallelization, which you'd need to maximize that sort of number crunching performance on a modern CPU |
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