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by noobermin 1432 days ago
Caveat, this is a meta post. I'm not a gamedev (not professionally at least), and don't have experience in either.

This reminds me of something I rant about often, linux naysayers on HN. Because of them, I tried buying a macbook in 2015 and had some of my most frustrating experiences in my life, culminating in a talk for a national conference I had to redo on a friends windows laptop in half an hour because it failed to display on the projector. Turns out the HN crowd who kept saying "mac is unix like linux but better since it's not a bazaar open source mess" aren't always right after all.

People have some bad experiences with X product where X product is often open source and being open source explains the bad experiences. However, when Y product also offers similar bad experiences (and even worse ones) but they paper over it in their minds because "it just happens" although it's probably just because they're used to it. Repeat for photoshop and gimp (my SO is an animator and adobe products crashing is a common experience, as is redoing work in case a save was forgotten), linux and mac, etc.

Anyway, I'm not a gamedev, I just see a similar pattern and it's hard not to notice.

2 comments

As a Linux user on my daily drivers and a Mac user on my work-issued machine, I agree with this sentiment completely. Linux has weird issues a good amount of the time if you're trying to do unusual stuff, but so do Windows and Mac, and on those platforms you're less equipped to pop the hood and fix the underlying issue.
I have to agree with this. I moved off Windows into Linux as a daily driver mainly due to issues with docker support (pre WSL2, but even that had filesystem issues the last time I tried to used it). I recently accepted a new position that provided a Mac M1 and it's just a generally frustrating experience comparatively. Specifically, anything that involving keyboard directed window management is either non-existent or flaky at best, and a ton of functionality that it just inconsistent with the rest of the OS / applications (why is a separate fullscreen the default functionality, and why can you no longer Alt-Tab + Cmd + Tilde to a window that's been made fullscreen if you have a second non-fullscreen window open?).

Maybe my flow just isn't compatible with the OS (it feels very visual + mouse oriented), but between a previous ~2 year stint with another Mac-only job and these ~3 months, about the only thing I have to say that's positive about the OS is the spaces feature.

And like you mentioned, even when I had an ambiguous error on Linux, there was usually enough information to find a similar enough problem online to at least narrow down what I should investigate.

Yeah, Mac's UI of spaces/desktops is so busted that it usually takes me a couple tries to get the window I want. I've also watched another user lose track of every window that goes fullscreen.
>I had to redo on a friends windows laptop in half an hour because it failed to display on the projector

What situation would possibly require you to redo a presentation because it can't display on a projector? PowerPoint is cross-platform and Keynote can export to PowerPoint. This seems like hyperbole.