|
|
|
|
|
by bdefore
1436 days ago
|
|
I feel like there's room to innovate on monetizing gaming hobby projects without ads. And that Kickstarter and Early Access have polluted the well by asking for a one-time payment for an unknown final quality. I'd be more inclined for something more of Patreon subscription model, with a game loop that had a very overt 'Hey if you enjoyed this latest update, consider becoming a supporter. If I get xxx supporters this month I'll keep making more cool stuff' with a clear connection to what would come. Regular monthly updates so long as monthly supporters exceeded a certain number. |
|