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by bdefore
1439 days ago
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It's confounding to me. AAA/AA has always been an unhelpful designation. Much of PC gaming's recent hallmarks have used Unity to great success, for example Hollow Knight. Developers used to proclaim their games were based on Unity almost akin to a badge of honor. That honor is diluted by Unity's pursuit of the indie mobile gaming space which is tarnished with microtransactions and ads. Blockbuster titles may pull in more revenue. But they also can fail spectacularly. Is there a financial window for a tightly focused indie-game engine like Unity? I don't know. But it's hard not to see Unity's arc rhyming with the story of other VC-soaked growth-chasing operations. |
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I’m not saying it’s broken or shit, it did deliver a working engine. Just that the entire marketing hype and ecosystem built on top of it was a technical house of cards held together by the suffering of the developers using it.
It’s the MongoDB of game engines, “worse is better” … because we spent most of the money on marketing, because marketing gets sales via our content marketplace before people can really discover how bad it is, and by then they’re fighting the sunk cost fallacy of the money they spent in the content store… just good old classic MBA “apathetic evil” … nothing special.