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by bporterfield
6464 days ago
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I find that your argument against Flash on the iPhone misses the point. I don't want to create iPhone-specific apps with Flash (yet!). A similar argument could be provided for any web technology: "HTML doesn't support multi-touch, iPhone runs on it...hence, iPhone should not support HTML"...? All multi-touch does in Safari is zoom! Flash could support the very same functionality. I think you're focusing on the limitations of the technology instead of focusing on the limitations inherent to the iPhone today. My reasoning goes something like this: the Internet contains information that I want to access. Often, that information is embedded in Flash widgets, Flex RIAs, iPapers, etc. As an end-user, I could care less that the information, the video, the whatever is in Flash, HTML, or sign language - I just want to be able to see it. Continuing with my previous example: I don't care that I can't use two fingers to control stormpulse, my only requirement is that I can access the existing information! I want to be able to see the content in the links my friends send me, to see the videos embedded in the pages I'm looking at. That alone should be a large enough requirement to make Flash on the iPhone useful. You can argue for days about the best technology to build something in, but the fact is that when I can't see a video I want to see on the iPhone, I'm frustrated. |
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This is a movie we've seen before. You could give the same example with friends sending you links for stuff buried in Active X containers in IE that no other non-Windows browser could properly render. What happened? MS has gradually abandoned Active X, and much of what Active X could do can now be done via non-proprietary browser technologies. The scenario won't be so different for Flash. Nothing will be black and white, but that's the trend.