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by mayanksinghal 5333 days ago
I definitely agree. Casual gaming has its place, but hardcore gamers and consoles have a market that is no way threatened by gaming on portable devices.

While, Angry birds and Zynga brought large sections of population into gaming, their involvement in hardcore gaming is still minimal. I will possibly be downvoted for this, but the amount of research that has been contributed by hardcore game development companies far surpasses the amount that casual game developers have produced. There is a visible differentiator between the two segments of gaming - and it will probably always be there.

1 comments

Mobile and online casual games have been pulling in very impressive profits for the last 3-4 years while many companies have seen console and PC retail profits decrease in the same period. The demand for hardcore games isn't being threatened but the supply might face harder competition for funds with casual games now.

"Might" as in I don't know how these AAA game publishers are organised internally. If the console division of Capcom sees decreased profits while the mobile division sees increased profits [1], does that mean that people and capital can get reallocated from the console division to the mobile division?

[1] http://www.joystiq.com/2011/10/26/non-mobile-capcom-profits-...