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by lerno 1440 days ago
Vector types are built in, which you can do operations on, e.g.

    float[<4>] y = { 1, 2, 3, 4 };
    float[<4>] z = { 2, 2, 2, -100 };
    float[<4>] w = y + z;
It's not completely fleshed out with builtins yet, but will be.