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by andrewljohnson
5337 days ago
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Most people don't try and build apps that they know will suit an audience, and most people don't try for long enough (as with anything). I believe that anyone who works on an iPhone app in their spare time for a year, and who picks a known winner category (GPS tracking, bible app, free book downloader, offline city maps, etc.) can make a living. Remember - most people who try at everything fail. Right now, the mobile market is red-hot, and it's a good way to make a living. It's got to be the easiest way to sell software and make money, with a much higher success rate than making a website or a Facebook app. Moreover, you can command ridiculous rates as a contractor right now for iOS expertise - much better than for JavaScript programming on average. |
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This feeling — that releasing for the iPhone is a crapshoot and that anything I release would probably be crowded out by the absolute flood of junk in the App Store — is why I've never bothered with the iPhone, despite having done Cocoa development since the early days of OS X.