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by _skhan_
1456 days ago
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That's kind of insane. The most I'd think a 14 year old would be interested in is learning some browser related tricks (inspecting requests, elements, etc). On the technical side of things, unix utilities like ping / nano would be a good bet. For day to day related work, just show how you decide what to work on? Maybe go through an instance of investigating a task? |
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At 14-15 I could fluently program various flavours of Basic on various home computers, had also learnt Forth on the Jupiter Ace, had played with Lisp and understood the basics — and was totally fluent in 6502 assembly language. I could disassemble other folks code, and worked out how to hack games to give extra lives / disable collision / etc., had also learnt how to rip the music players from various games, and was messing about with- and making my own- demos/intros.
Sure, things are different today, but that doesn't mean a 14 y/o can't be bright, nor have any existing tech knowledge.
Inspecting browser stuff, and simple network utilities, are interesting and all that. But even for a 14 year old with minimal (or zero) tech knowledge, they're probably not going to hold their attention for more than a few hours, perhaps half a day if I'm being generous. And if the kid already has some tech chops, the things you outline can likely be covered in just an hour.
It's not that insane that a 14 year old comes into the workplace to learn / gain some work experience. In my late teens, as a professional games coder, we had someone about that age come to our company office for a week or so of work experience.
— Your later suggestions are much closer to the mark. Show the kid what happens normally, day to day, and talk it all through, whilst providing a reasonably sufficient amount of higher-level background knowledge, so they understand the context. The kid wants work experience, they want to learn about the actual job you have, that's what they've come for, not to be treated like you're trying to give them mere distractions.