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by marcduiker
1492 days ago
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Good question, the flow is like this: 1. Clients trigger HTTP function endpoints (add a player, do an attack). 2. Centralized state is being updated (based on Durable Entities). 3. The Azure Functions publish messages to the realtime channel (via a REST based client). 4. Clients are subscribed to the realtime channel (using a WebSocket based connection) and respond to the messages (update player health etc). So clients are only subscribing to messages that the Azure Functions are publishing. |
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