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by thejammahimself
1456 days ago
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> (not to say they don't make good products) I think that's the key point there. They have a history of making some amazing games, and still continue to do so to some extent. But their business practices in recent years have been, quite simply, abysmal. Stuff like not doing refunds at all (unless they're forced to by law), and also them guarding their intellectual property like their lives depend on it even when this is detrimental to their own business model (remember when they took a cut out of YouTubers making videos of their games leading to many just not bothering, and Nintendo losing out on publicity?) I'm not much of a gamer anymore but I still enjoy playing them from time to time. I just feel like the gaming industry has being getting worse, and worse. Games are so monetized now that some are now borderline (or ought to be considered) gambling. At least there is still some amazing creativity coming from independent development studios. |
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In their defense, games have gotten an incredible amount larger and more complicated without adjusting the price of the games since the 90's. We're effectively paying half the price we would have in the 90's due to inflation.
I don't know that people would buy them at inflation-adjusted prices. Adjusted from the early 90s, a game would now cost ~$120. And that's discounting the difference in development costs. The latest Call of Duty had a budget of $250M; Ocarina of Time had a budget of $12M, which is ~$21M after adjusting for inflation.
I don't love the direction either, but they have to make money somewhere.