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by reifyx
1458 days ago
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I think both the idea and execution are great. These games would be useful even just as problem statements. I like that each problem clearly defines the desired tone and goals, and that the sample solutions have explanations. Both in technical and creative writing, I agree that the main issue I've seen is unnecessary filler words, needlessly complicated sentences, and a difficulty clearly expressing the point and staying on-topic. Some ideas
- A copy of the original text with highlighted words above the editor might be nice
- Not sure if the timer is helpful, might cause people to do a poor job for fear of running out of time. Could start without a timer and add it in as users get more practice |
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If you click the "i" button in the bottom-left during a game, you'll see the original text with required terms highlighted. Lots of people seem to miss that so I need to figure out a way to make it more clear.
In early testing, people seemed to enjoy the challenge the timer provides. But yeah to be honest, I personally don't like it...I'm a slow writer and hate to be rushed. Paid users can disable the timer.