The OP mentioned the noses, and the limited detail on the faces stands out as a similarity between your two screenshots. The biggest difference that stands out to me is how skewed the scenery is in the new game. This is a style that shows up a little in the original, but it's more characteristic of later LucasArts adventures.
I've played through CMI many, many times, but I have no idea why you would say this is a similar art style. CMI is normal-looking illustrations. This is heavily stylized.
It looks pretty much exactly like those. Was originally hoping for a design which follows Curse of the Monkey Island, but we're getting this. IMO Curse had one of the most beautiful graphic design ever.
I 100% agree with you there. Curse was the best in the series for me too.
Not just in terms of graphics which were beautiful but also in terms of difficulty and story. Monkey Island 2 for example was much too difficult for me to beat on my own. MI3 was doable (as was MI1 though which was epic).
The only thing that was a shame that Elaine was frozen for the whole game (spoiler alert lol).
MI4 was a bit meh in terms of jokes IMO and the vector graphics were too premature to be beautiful.
But I think the style of MI3 is difficult to do in vector format and it's kinda expected these days. I wouldn't have minded another 2D game but I do have to say the action scenes in the video look much better than they would have been in 2D.
> I wouldn't have minded another 2D game but I do have to say the action scenes in the video look much better than they would have been in 2D.
But... it is another 2D game. Those action scenes are being rendered in 2D. There isn't a scene in the video where e.g. the camera angle changes. It all appears to be sprites against backgrounds.
> MI4 was a bit meh in terms of jokes IMO and the vector graphics were too premature to be beautiful.
...and MI4 is a 3D game; it doesn't have vector graphics.