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by tyleo 1459 days ago
It’s a double edged sword and can depend on the question. For example, I’ve gotten a few “brain teaser” questions which are just dumb. On the other hand I’ve also had an interviewer in one of these loops sit me at a computer and build a small game with a debugger. Building the game was the to most “work-like” experience I’ve had in an interview.

Edit: I’ve both worked at and interviewed others for Microsoft. On my team you could basically ask what you want. My sense was that bad questions were more a product of laziness on the interviewers part than corporate policy.