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by extension 5339 days ago
For those wondering what this game is all about, this is the interesting part:

"Voxatron is based on a virtual 128x128x64 display. It's a buffer of 3d video memory that is rendered out to the screen at the end of each frame, much as an old-school 2d display is. You can POKE bytes into the virtual memory, and they come out as voxels. I don't compromise on this -- even the menus are drawn into the voxel display. Hopefully one day I can get hold of a real physical 128x128x64 display and play Voxatron on it with almost no modification."

The game is a top-down shooter in the vein of Robotron, but with 3D environments. It features volumetric equivalents to many basic 2D graphics operations: a scrolling background, sprites, animations, particle systems, physics, etc.

Everything is destructable too. If you shoot enough holes in an object, it will collapse in a heap of voxels.

It even includes a level editor.

The game looks fantastic and I've never heard of anything like it. If you are even remotely interested in games or realtime graphics, you need to see this.