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by zmmmmm 1467 days ago
It's a fascinating phenomenon ... I call it "passionate dismissal". You can tell many of these people aren't 100% sincere from the mere fact they showed up to make a comment.

"This technology is boring and going nowhere ... so I read an article all about it and then took the time to make a comment about it ..."

I'm ready to predict that these people are radically wrong. The VR adoption curve is so sharp now in the 10-15 yr age bracket that people haven't caught up to the fact it is happening yet. I say that as someone with children in that age range and > 50% of their friends suddenly have and use VR routinely. These kids are all super acclimated to spending large amounts of time in VR. These kids are "primed" to become the next wave of tech users.

HN folks, get ready to feel really, really old in 5 years from now - probably how all our parents / grandparents felt when we showed up with smart phones.

1 comments

Do you have any stats or other evidence that it’s taking off among kids? I know teachers in our affluent town and have not heard anything about it (though I haven’t asked).
no - for me it's anecdotal and I accept that is weak evidence by any reasonable measure. I guess you can cite things like the Oculus app being the most popular download on iOS last Christmas, etc.

But the way I see it rippling through that demographic is pretty crazy ... the kicker is that to join in with multiplayer you need a headset to play. So once a couple of them are doing it there is a pretty strong pull for the whole group to get on board. My theory is that this demographic is a bit "under the radar" and hence we are seeing less reporting on this than you would otherwise.