|
|
|
|
|
by JacobThreeThree
1467 days ago
|
|
Sure it's inevitable. That doesn't change the fact that the input problem for AR/VR is not solved. Some VR is trying to solve this by integrating back in the mouse/keyboard. Others, like Elon, are trying to leapfrog to human-brain interface. Neither of those efforts change the fact that for current AR/VR your input is lower bandwidth than a smartphone which is already lower bandwidth than mouse/keyboard. This input bandwidth limit means that the applications for the tech are currently very minimal and means that any product being sold today is unlikely to do well. |
|
VR is just not very "real", and I don't think we can ever make it real enough with the tech path it is on. Human brain interfaces seem like the best bet, but they are so far away that I don't think they'll be commercially available in my lifetime.