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by saghm 1466 days ago
Build times are a huge issue impacting how fast I can develop at my job (and I'm fairly certain that's the norm for my team), and I suspect that using a faster linker would mitigate that by a significant chunk. Unfortunately I'm just an IC and don't have the authority to look into something like paying for this, and I'd likely need to actually try it out and show numbers for how much things would improve to get management interested in actually looking into this. Because the project I work on requires interfacing with some cloud services that I can't connect to locally, I would either need to actually build on one of our cloud servers or compile the entire thing locally and copy it over, but I imagine the performance gains from multithreading would not be nearly as great on the 8 cores on my laptop compared to the 64 on my cloud server. I'm a bit hesitant to take initiative and just try this out due to the AGPL license though, since IANAL and I imagine if I tried to get permission for this internally, I'd run into the circular issue that without data to show it's worth it to look into, I'd probably just be told not to do it.

Basically, I think your best chance of generating interest from this is the bottom-up (since the individual engineers are the ones who would be feeling the pain that this could help solve), but I'm not really sure ICs at the companies large enough to be potential customers for this have any likely path forward with the way you've structured things right now. I'm not sure if you're flexible on this at all, and obviously I can't guarantee we'd get anywhere, but if you're interested in hearing more details about the potential use my team (and probably a number of other teams at my company would be able to make use if we were able to work something out), feel free to email me! Any prefix @<my username>.com will forward to my gmail.