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by uglygoblin 1461 days ago
Adventure games are thriving. They may not be Twitch and YouTube headliners but there's still a huge audience.

A friend of mine is making a point & click adventure with Unity and has a playable demo on steam[1]. Unity and Steam (and their competitors) have truly made it possible for individuals and small teams to chase an idea to completion.

[1] https://store.steampowered.com/app/1589610/The_Frogs/

2 comments

Certainly. They died off with the major publishers for economic reasons, but people still enjoy that type of game when done well. One of the main economic reasons was the resale market for games at places like gamestop, which didn't exist in the era of Myst/ Seventh Guest. If people could have just played through their CD-ROM game and sold it back to the store, sales would have been curtailed. In those days a CD-ROM (particularly multiple) was so much data that it would be difficult to download on a modem. So you could sell it in a store and sell one copy to everyone who wanted it.

Steam's DRM and the lower costs of developing an indie game in Unity is bringing this style of experience back.

Wishlisted. Thanks for linking to it.