|
|
|
|
|
by Buttons840
1465 days ago
|
|
> heuristics with some calls to random() thrown in I've come to see one aspect of game design as "shaping randomness into more interesting and artistic forms". Just a plain rand() call is sort of interesting, you never know exactly what you're going to get, but with some art and careful shaping it can be made much more interesting. |
|