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by BlargMcLarg 1470 days ago
I agree with the former, I don't agree with the latter. By nature of processes, experience and software, it is obviously far easier to push out the same thing, both in terms of time or in terms of cost. However, nothing indicates that indie developer needs to make a game in a shorter timeframe than before.

They could bring the money of their former success to the new project, allowing them to push out the game in a shorter timeframe simply by living off the profits or hiring others to help them develop. But this isn't a necessity.