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by meheleventyone
1470 days ago
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The author is an indie game dev so I'm pretty sure they're aware of the segment and whilst it doesn't mention indie games until the footnotes I think he intends the critique to extend to that space as well. At least that was my reading of the whole thing from the perspective of being a game developer myself. Although I also know the broader context from the discussions on gamedev twitter over the past week or so. The footnote: "One thing I really don’t like about the general direction of “indie” games is that they seem more concerned with aesthetics. It’s often aesthetic progressivism mixed with design orthodoxy. A beautiful hand-drawn art style for a puzzle platformer less complicated than Mario." This cultural stagnation is also pretty clear across pretty much the whole landscape from fashion to games. We're looping through the same few decades of nostalgia creating more of the same with small variations. IMO it's just a result of the commodification of creativity. |
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I wonder if this where the different perspective comes from. As a consumer I don't care very much if 95% of what the industry producers it's boring, not innovative or otherwise bad as long as there are enough games that fill my needs. Right now there is a unbelievable amount of games being released. As an adult with a job who has a variety of interests, I can't even play a fraction of the games I'm very interested in.