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by eropple
1470 days ago
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This is really important. At my first job, in 2010 or so, we were using Servlets. Not just Servlets, but Servlets with some home-rolled shims to make it act like Servlets 1.0 in a distinctly post-1.0 world. Doing pretty much anything in there was slow, and I realized it at the time. So during a hack week I built an MVC layer on top, with routing that didn't involve XML files and just--made it generally better. Or so I thought at the time. To their credit, the team took it seriously and gave it a try, and while in a vacuum it was a better system I hadn't understood how the people on the team thought about web development and it wasn't a better fit for them. They didn't feel like there was a problem, so a solution didn't make sense. It could've been technically amazing (it wasn't, but it was fine), but it didn't solve a real problem, so it was an academic exercise at best. Other refactors and systemic expansions, like a slot-based system for advertisement placement, worked a lot better, because I'd learned a little about how to dig into what problems actually existed and how they were causing aggravation to people. |
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There's got to be a limit to this line of justification though. Lots of people have just plain wrong ideas about 'web development', so catering to their ideas doesn't serve anyone well (except, perhaps, those people, who in the short term don't have to learn anything correctly).
A colleague shares stories of his team who don't grasp the difference between GET and POST, don't understand the term idempotency, believe that 'web dev' testing only means 1 thing, etc. There's... 5 of 6 of them, and only one of him, so... much stuff ends up staying 'wrong', and the 'wrongness' in each section of the code ends up compounding 'wrongness' in other systems/features as they're being added. This matches how this team thinks about web/software development. But it's not in any way beneficial.