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by diegomacario 1471 days ago
Hahaha this is a fair comment. I guess my intention was to show the complex number crunching that happens in the background to make characters move. I'm still thinking about better ways to visualize things.
2 comments

Could you overlay the graphs with a sort of arrow, indicating the the actual direction the quaternion is pointing in? I had no knowledge on animation before, this was a great primer! Maybe having the graphs sync up could be a toggle - I feel like at low animation speeds, this would help visualize what's going on.
Got it! I think you should also read up on dual quaternions for more mind-blowing math if you haven’t done so yet!