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by tomjakubowski 1477 days ago
I totally agree. I've been working with Rust since before 1.0, and I love the language, and I never want to work on async code in Rust. The mental model is too hard for the payoff. I've also found debugging async code to be more nightmarish.

Most Rust applications I've worked on which have used some kind of parallelism/concurrency would be fine with a thread pool of workers and good old sync channels.