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by creakingstairs
1481 days ago
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Cash grab will always be superior especially when you factor in the effort making the game. MMOs will be magnitudes harder than making mobile cash grab games. I honestly thought it was inevitable for Blizzard to go down this route the moment I saw the revenue slides post acquisition. In that slide it showed that King’s mobile games made way more than Blizzards games. At that point, all the MBA suits in the board must have started thinking, “why go through all the hoops of making a good game when you could spend way less money and effort to milk the cash cows?” Thus the pressure started mounting up on Blizzard to create more “efficient” games like Hearthstone and newer releases instead spending long time creating and refining a game like they have before. |
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Stay profitable, stay calm, stay mediocre in size => delight customers.
Greed & corporate min/maxing has failed us.