|
|
|
|
|
by jiggawatts
1481 days ago
|
|
5. The hell you talking about? The game literally removes the controls while you're being told how they work. They vanish. You can't do anything but sit there patiently while a game character lectures you about how a joystick works. What next? "To use a key on your keyboard, apply sufficient downwards pressure that you hear a 'click'. Do this now!" It's patronising to a level that I feel insulted and leave the game immediately. Compare to the height of the PC game era -- which Blizzard games used to be the epitome of -- you get "dropped" into the game and you learn through discovery instead of an unskippable presentation. The intro of Half Life is a classic example of how to do this well. This is the opposite of that. |
|