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by VHRanger
1478 days ago
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> I don't think it's a good long term monetization strategy You can look at plenty of games that have lived for a long time on this: - Supercell games (Clash Royale, Clash of Clans, Hay Day, etc.) - Genshin Impact - Heartstone and Magic Arena - Rainbow 6 The Division (most profitable Ubisoft game) |
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My point isn't that these sorts of games aren't profitable - it's that they should have spun up a new studio with a new name instead of lighting the good will of a 25+ year IP that's held so dearly on fire.