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by foobarian 1480 days ago
I mean, it's been like this since the first Diablo. Even the sounds and animations when killing major bosses sounded and looked like a slot machine. It's nice that people are upset about it as they should, but this is not a new phenomenon and I'm puzzled why the hate is directed at DI specifically. At the end of the day a grizzled old-school gamer could not play multiplayer, ignore all paid options, and end up with the exact same experience as Diablo 2.
1 comments

DI is high profile release, which is why the uproar is large enough to reach the mainstream. But its nothing new and happens in every fandom when favorite brand enters the mobile gaming.

It’s rumored that EA lost exclusivity on Star Wars games because of their mishandling of license and time-gating legendary Star Wars characters behind hours of gameplay (it took 42h of grind to unlock Darth Vader, but you could just pay extra on in-game roulette to unlock him sooner). This also caused uproar that reached mainstream media and commentary from members of state governments.