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by open-source-ux
1482 days ago
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Here's an unusual suggestion... In the 1980s the children's publisher Usborne published computing books for young readers and a few years ago they made the books available for free download. The books use illustrations extensively to explain concepts. Not only are these books well written with clear, concise explanations, they are also more readable and enjoyable than many programming and computing books published for adults today. Anyone writing a technical guide (of any kind) would benefit from reading these as a source of ideas and inspiration: https://usborne.com/gb/books/computer-and-coding-books |
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1. You had to type the code in to get it working. There would inevitably be errors which I had to debug and fix that taught me that skill.
2. I had GW-BASIC on DOS while the book used another dialect and it had some "porting guides" in the appendix. I sort of learnt some lower level details from porting the programs to work on my computer.
I also feel that they had a friendly but "gloves off" approach to teaching. They treated their (child) audience as smart, intelligent, small adults rather than kids who needed to be entertained to learn anything and achieved something which, I feel, is missing in many modern books.